We tend to gravitate towards things that we find exciting.
This is particularly true for me. Growing up, my parents jokingly said that I have ‘S.O.S.’- Shiny Object Syndrome. I could be doing a task when another more interesting task or object suddenly steals my attention. I could write about how I get a thrill from stepping back and looking at an art project I worked on for hours, or when a mechanism of the robot I built functions well, or when a friend I am tutoring finally understands a concept. Instead, I’ll just write about something that bothers my parents and makes me overall less productive - video games. They are one of the things specifically designed to be captivating and engaging, so of course I should find them exciting. The difference for me is that I was so scared to battle and “die” in a virtual game that I even played Minecraft on safe mode. To me, tamer video games such as The Sims or city/shop/clan building were a creative outlet. A way to create imaginary storylines, complete absurd challenges, accomplish things that I wasn’t old enough to do in real life yet. Need to do homework? It’s finished after a few seconds of turning the pages in a book. Want to become a doctor? No worries! Even if you started life as a young adult, you just need to work hard for a few days to get promoted. Want to get in a relationship? Just click on 10 or so of the romance interactions and voila! Want more money? Ctrl Shift C “testingcheats true” “motherlode” and bam- 50,000 Simoleons. Interactive games were a way for me to jump into the fictional realm, explore impossible things, ignore the responsibilities and stress of normal life, strategize on how to act so things are the most efficient and effective. I think that the reason why I am so excited by video games now is because the time I get to play them is so limited. It’s like the dessert at the end of the meal that you can’t have too much of. One of the parts of video games that I am always amazed by is the community that surrounds them. Especially with The Sims, online creators can share their own creations, builds, custom content, and modifications. Essentially, they edit their game and are then able to share their edits with people all over the world. Wether it is clothing, poses, scenarios, or coding for new gameplay, I am always excited by seeing the new things these essentially unpaid creators come up with. These creators are always able to provide me with a ‘shiny object’ something new to capture my attention and look at in astonishment. something to satiate my S.O.S. Love, lovebug
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AuthorIdeas, emotions, rants, and brain dumps from a teen with ADHD. Each post generally unformatted just like my mind. Archives
May 2020
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